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Rule of Cool vs Frameworks

Posted on March 16, 2024March 16, 2024 by danielzklein

When we decide what to build for the games we work on, we often go by taste and intuition. While that’s a good starting point, we can avoid a lot of pain by applying a powerful tool: frameworks.

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Fun vs Optimal

Posted on March 4, 2024March 28, 2024 by danielzklein

Sometimes competitive games ask you to do things that aren’t fun in order to win and make the things that are fun sub-optimal. Why is this and what can we do about it? And why aren’t you pushing the payload?

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I’m not vibing with Thronefall and that’s weird

Posted on February 8, 2024March 28, 2024 by danielzklein

Thronefall is a minimized strategy game and I should love it for that, but I don’t. In this post I briefly dig into why that might be. Spoiler: it’s anxiety!

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Movies that are a vibe

Posted on May 11, 2023March 28, 2024 by danielzklein

This is a list of movies that are a vibe. I forget why I wrote this. I should probably just move this to letterboxd.

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